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Creating Digital Learning for Multiple Audiences

Next Wednesday, 7 June at 12 pm,  we are hosting a live Webinar: Creating Digital Learning for Multiple Audiences.

This webinar will look at ways that you can provide tailored learning to meet the individual and shared needs of stakeholders and partners in your organisation and beyond.

As more and more organisations expand the audience for online learning, it can become more challenging to make sure that your learning is reaching the right people, with the right messaging creating the right learning outcomes.

Delivered by our Client Services Director, Gavin Woods, the 60-minute webinar will be packed with valuable content, tips and insights into getting the most out your learning content. Gavin will also present the best practice case studies from Government organisations in Ireland and the UK.

What you will learn:

  • Tips to maximise the return from your L&D spend
  • How target audience characteristics can influence your approach
  • How learning technologies can support a modern ‘extended enterprise’
  • When and how to use different content types

Learning and Development Managers, Learning Consultants, Trainers and Facilitators and HR Practioners from over 50 organisations have already signed up to learn how to make the most out of their learning content. So if you want to gain a solid understanding of the benefits of online learning or guidance on how to how to get the most out of e-learning, you will not want to miss this free webinar.

Registration is open at https://register.gotowebinar.com/register/3314062569106268673

Meet our new Learning Architect, Michelle Gallen

Michelle Gallen, Learning Architect Aurion LearningAs our company continues to grow, we continue to add brilliant talent to our team.

We’d like to introduce you to an incurable edtech geek and a super-agent in delivering learning, our new Learning Architect, Michelle Gallen.

In her new role, Michelle will work with our clients to assess, scope and develop high quality learning experiences and map the learning needs to their business needs.

For the past 15 years, Michelle has worked with organisations of all shapes and sizes to create creative, innovative and engaging learning products for classroom, online and mobile.

She is an expert at working with clients to identify and understand emerging learning and development needs and priorities from the bottom up and we’re delighted to have her and her wealth of expertise on board.

A trained BBC content producer and an award-winning elearning blogger for her work on TalkIrish.com, Michelle was named a Talk Talk Digital Hero NI and a Hero Innovator at the Learning Without Frontiers awards. She is also a member of the British Council’s TN2020 network of future leaders and influencers and advised the British Council at Board level as a member of their Provocation Group.

Our new Learning Architect has a sincere love for learning, digital technology and goes all out to identify and create innovative learning solutions that benefit both learners and organisations.

As Michelle says in her own words:

“I’ve a long history of promoting elearning across organisations. I’m fascinated by key technology developments and their impact on how we learn. Throughout the years, I’ve learned how to balance the requirements of organisational goals and learner needs versus available budget and technical constraints.

I’m thoroughly immersed in traditional and emerging pedagogies. My long experience in learning has given me the skill to clearly see and analyse a learning solution all the way from the ‘big picture’ right down to nitty gritty of course specifics.”

We are a lucky bunch to have her on our team and over the coming months, Michelle will blog on a wide-range of topics and bring you her insights and perspective on the latest in digital learning. So get hyped and ready keep an eye out for her blog posts!

If you’re interested in joining our team, we are currently hiring a Project Manager and QA Engineer/Software Tester – pop on over to our careers page for details on the full job description and how to apply.

3 things you will learn from our upcoming webinar on eLearning trends for 2017.

looking ahead car windscreen

L&D professionals had a lot to keep up with in 2016. 2017 doesn’t look to be any different either. Staying on top of your game means you have to keep up with, or at the very least, a keen eye on the ways our industry shaping.

Yet, with the rate of change in our industry, staying on top of trends can often seem like a full time job. Yes, trends come and go and it can be all too easy to just switch off and turn a blind eye to what’s going on outside our own little comfy bubbles of doing what is always done, not to mention the constant interruption of new information, which can be over whelming and hard to digest.

But what good will it really do just to put your head in the sand and ignore what developments are being made in eLearning?

Keeping abreast, now more than ever is so incredibly important. Things do change. And staying up-to-date on industry trends allows you to be in the best possible position to made any necessary informed decisions about strategy and plans going forward. And hey – we’re not saying that you must adopt the trends and developments, just be conscious of them.

So if you feel you have fallen out of the loop and want to get back on-trend or you want to stay ahead of your game, we’ve done all the hard work for you and disseminated the industry information and predicted the top 10 eLearning trends of 2017, leaving you to take on board what’s happening!

Under the guidance of Gavin Woods, Client Services Director and our Associate Director and Chair of the eLN, John Curran, we will take you on a digital journey for an hour, during a live webinar on Wednesday 16 November at 12noon to explore our predictions on the latest eLearning trends that will likely make an impact in 2017.

So reserve your online seat and join us online and learn:

  1. The 10 eLearning trends to watch for in 2017
  2. What impact the key trends will have on L&D strategies
  3. New opportunities available

So what better way to get over the American Election results than to get back to the task at hand and gain great knowledge relevant to your working practice? Hope to see you online next Wednesday.

Sign up and register for free 

 

Learning is Evolving: 10 Key E-Learning Trends for 2015

Image of a tablet computer, surrounded by educational icons and accompanied by the title "10 Key E-Learning Trends for 2015"

It’s that time of the year again, and no, we don’t mean office parties or writing our letters to Santa – I’m sure you are super organised and have that fun task completed already! It’s at this time of the year, when we take stock on what’s likely to be occurring for the coming year ahead and predict what the 10 biggest E-Learning trends of 2015 will be.

We think it’s pretty fair to assume that E-Learning is no longer a new concept!

The development of effective instructional design and online pedagogical practice as well as time and cost savings means that digital learning is here to stay. In fact, research company Global Industry Analysts estimate that the market value for E-Learning will reach a colossal $107 Billion in 2015.

So what’s in store for the coming year then? Some of the ‘trends’ you will find popping up also feature from previous years, so technically they may not be a new trend, but we’ve kept them on our list as some of them have been slow to adopt and still hold a solid presence and form the topic of many a conservation by the water cooler.

So, in no particular order, the top 10 E-Learning trends for 2015 are:

 

1. Mobile learning

Making it onto our list year again! Market Research firm Ambient Insight in their 2012-2017 Worldwide Mobile Learning Market Report predicted the five-year compound annual growth rate (CAGR) for the mLearning market to be 18.2% and estimated global revenues would be at $12.2 billion by 2017. A mobile consumer report by Google and Ipsos MediaCT found that 80% of users won’t leave home without their smartphone. This level of market penetration coupled with a global digitisation effort reinforcing the indispensibility of mobile devices necessitates the consideration of mobile learning in every L&D strategy.

 

2. The use of video

With the increase in popularity of mLearning and the startling statistic from Google and Ipsos MediaCT that 67% of smartphone users watch video, and 14% use video at least once a day, it comes as no surprise that the use of video in E-Learning is on the rise. Accompanied with an influx in the use of digital storytelling as an educational tool, videos are a fun approach to creating bite-sized and engaging E-Learning modules.

 

3. Tin Can API

Following on from an incredible year in 2014, Tin Can API is likely to continue to grow in popularity and adoption in 2015. Tin Can is a Learning Record Store (LRS) capable of tracking a learner’s progress as they engage in traditional, formal learning as well as informal, social learning. Tin Can is set to overtake SCORM as the go-to industry standard LRS.

 

4. Big data

Most L&D departments are required to quantitatively prove the worth of their learning strategies to stakeholders with accurate statistics and in-depth information. As well as demonstrating the effectiveness of digital learning, the increased adoption of big data will allow E-Learning administrators to personalise learning content, provide timely motivation and test the effectiveness of various learning theories and strategies.

 

5. Gamification

In the Ambient Insight 2013-2018 North America Mobile Edugame Market Report, it was estimated that with a CAGR of 12.5%, the revenue for game-based mobile learning products in North America alone will be $410.27 million by 2018. Growth in the use of game mechanics is fuelled by the expectations of digital age students to be entertained and have content delivered in interesting and attention-grabbing ways.

 

6. Augmented Reality

In the fast-paced world of technology, it can be easy to overlook the repercussions of individual technological advances. Augmented Reality’s (AR) ability to effortlessly overlay the real surroundings of a learner with virtual images that can be interacted with enables us to create E-Learning that is more interactive, engaging and entertaining than ever before. The emergence of affordable and therefore widely adoptable AR devices such as the Oculus Rift means that 2015 could be a landmark year for learning using AR.

 

7. In-house content authoring

Technical advances, cost savings and a wider selection of rapid authoring tools means that L&D practitioners at all levels of technical capability can create their own E-Learning content. An indicator of the growing potential of authoring tools lies in the release of Articulate Storyline 2 and the increased functionality that comes along with it. If you want to build in-house capability and take advantage of serious cost savings, read our recent blog ‘What are Authoring Tools and which one is right for me?

 

8. LMS

With organisations increasingly keen to monitor both formal and social learning, Learning Management Systems (LMSs) are set to be a big trend for 2015. Forecasts show that Learning Management Systems will grow at a rate of 25% for the next 5 years, reaching $7.8 billion in 2018.

 

9. Learning as a lifestyle

The L&D sector as a whole is shifting from thinking about organising individual learning events to creating learning campaigns. In 2015, organisations will be looking for new ways to connect with their learners through social, informal and creative methods that transform learning into a lifestyle rather than a compartmentalised activity.

 

10. Leadership training

In their Global Leadership Forecast for 2014-2015, talent management consultancy Development Dimensions International earmarked learning without practical application or relevance to the job as one of the main barriers to leadership development. With many business looking to invest a large proportion of their L&D budget in leadership, 2015 has the potential to be a year when online leadership training comes to full maturity.

 

Please let us know your comments or share with others who you think may benefit from this. Follow us on twitter @aurionlearning for our latest blog articles and updates.

Selecting the right Learning Management System for your organisation

Image of a computer fashioned as a shop window with the blog title, "Selecting the right Learning Management System for your organisation"

With organisations increasingly keen to monitor both formal and social learning, Learning Management Systems (LMSs) are set to be a big trend for 2015.

In a market saturated with over 600 learning management solutions, (yes, that many!) choosing the right LMS for your organisation can be a daunting task but will reap huge benefits in terms of money savings, time efficiency and the ability to deliver innovative and effective learning campaigns.

In this latest post, we’ll help point you in the right direction.

What is an LMS and why do you need one?

An LMS is a software application which will allow you to manage all aspects of your online learning; including administration, tracking learner progress and the delivery of learning content. A good LMS will make the organisational, technical and administrative tasks associated with delivering online learning into a simple, manageable process.

In his presentation: 7 Questions you must ask before purchasing an LMS, Business Development Manager at Aurion Learning, Gavin Woods outlined the seven key questions you should ask to avoid LMS disappointment:

  1. Is it easy to implement?
  2. Is it easy to customise and configure?
  3. Is it secure?
  4. Is in-depth reporting available?
  5. Does it have strong functionality?
  6. Is it scalable?
  7. Do I want to work with this vendor?

See the full presentation here.

In 2015, there are five industry wide trends that we predict will affect LMS choice and that you’ll want to take into consideration as you future proof your E-Learning:

  1. The widespread adoption of big data in E-Learning
  2. The emergence of Tin Can API
  3. An increase in self-directed, informal learning
  4. A further rise in mobile learning
  5. The integration of learning management and talent management

Ultimately, the aim is to find an LMS which is robust, functional and future proof, as well as being within your budget. Each organisation will have different requirements in terms of technical and functional requirements.

Before approaching any vendors, we recommend sitting down with representatives from across your organisation and discussing what you need to have and what you would like to have.

It’s likely that your LMS will be used by more than just your learning and development team, so remember to include colleagues working in management, human resources, marketing and anyone else who will use the LMS on a regular basis.

With so much LMS choice available, it can be hard to select the right one for your organisational needs. At team Aurion, we’ve selected three LMS solutions that we regularly recommend to a wide range of organisations and outlined which learner needs they meet most effectively:

NetDimensions Learning

Described by Brandon Hall as “bulletproof”, this LMS is notorious for its technical dependability and is ideal for high information or compliance based industries.

With inbuilt talent management integration, it benefits both the human resources and training department by tracking and recording learner progress as well as potentially reporting workplace performance. NetDimensions Learning is used all over the world and its translation and localisation capabilities make it ideal for organisations operating in several countries or using numerous languages. Customer service is reportedly helpful and quick.

LearnUpon

Recently named by independent reporter Learning Light as one of its top 8 learning management systems, LearnUpon is famed for being a simple, easy to set up LMS where administrators can quickly upload and share learning content.

With a transparent payment plan and ability to create new learning content at a fast pace, it is a favourite amongst training providers. As a cloud based LMS, it is highly competitive in terms of data security, accessibility and customisation.

Moodle

For many in the academic world, the word Moodle is synonymous with E-Learning. This open source, highly scalable LMS is seen by many as the unquestionable forerunner in the race for best LMS.

Also voted by Learning Light as one of the top 8 LMSs, it stands out from the crowd because of the cost benefits it offers, its consistent development and innovation and the community of developers who continually create new features and ways of delivering digital learning. It is great for creating mobile learning and is compatible with Tin Can API.

Although it is free, you will need to partner with someone who knows how to use it and will help you to keep abreast with the constant changes associated with a Moodle LMS deployment.

Please let us know your comments or share with others who you think may benefit from this. Follow us on twitter @aurionlearning for our latest blog articles and updates.

 

What are authoring tools and which one is right for me?

Image containing title of the blog and a person using an authoring tool

Authoring tools are software applications used to create E-Learning programmes and content. There is a massive selection of authoring tools available on the E-Learning market and we aim to highlight some of our favourite products and outline considerations you should take into account when deciding which authoring tool is right for your E-Learning needs.

There are many types of authoring tools available:

Nine logos for various authoring tools. Including Articulate tools, Composica, gomo, Snap! and more.

 

These can be divided into three main groups of authoring tools:

1. Standalone tools

Watch our short video: The Pros and Cons of Storyline

Tools that do not require any other software to be installed.

 

2. PowerPoint based plug-ins

Watch our short video: The Pros and Cons of Snap!

Tools which extend the functionality of PowerPoint.

 

3. Online tools

Watch our short video: The Pros and Cons of Composica

Web-browser based tools, platform independent.

 

A good authoring tool allows E-Learning creators to use rich media; audio, flash animations, videos and games and to build interactions around the rich media.

Generally content created by authoring tools can be published for use on websites, CDs or Learning Management Systems for consumption by your learners at a time and place that suits them best.

At our recent masterclass series, we gave an overview of the benefits of building internal capability by developing your own E-Learning using authoring tools. You can view and download the presentation here. We’ll also have the recoding of this presentation online soon. During this session, Gavin Woods, our Business Development Manager gave an overview of:

An overview of Articulate Studio. Why? +Based on familiar tools (PowerPoint), + Easy to use, + Good for beginners. Why not? - Some limits on functionality, - Plug-in architecture creates some issues.

 

An Overview of Articulate Storyline: Why? + Most powerful authoring environment, + Unlimited authoring capability, + Work remotely (desktop based). Why not? -Steeper learning curve, - Needs some training, - Appropriate licensing can be an issue.

 

An Overview of Adobe Captivate: Why? + Broad range of features, + Part of a wider Adobe E-Learning Suite, + You may have a license already. Why not? - Not as user friendly, - Weaker set of interactions, - Some minor issues with uploading images.

 

Overview of Camtasia. Used for: Screencasting, Talk to cam, Slides plus video, Slides plus voice over.

In a non-rapid environment (think E-Learning companies developing in Flash) there are at least three people in the development team plus the subject matter expert (SME) and the client. In a rapid environment, there is normally just the DIY E-Learning developer along with the SME. It is very often the case though the DIY E-Learning developer is also the SME, Instructional Designer and client all rolled into one. It’s lovely up to a point…but is also feels pretty lonely. As time and resources are often limited, it’s imperative that you are selecting the right authoring tool.

What factors are important when choosing an authoring tool?

  • Multi-device publishing;
  • The ability to incorporate rich media;
  • The ease of creation of interactivity;
  • Cost;
  • Compatibility; and
  • Skill level in-house.

It’s important to select an authoring tool that allows you to create engaging, aesthetically pleasing and interactive E-Learning content without requiring the technical know-how of a computer genius.

At Aurion, depending on our client’s specific E-Learning project requirements, we select the right authoring tool that best fits the brief. Articulate Storyline has the most powerful authoring environment and now that Articulate have launched a new, improved version; Articulate Storyline 2, it’s worth taking a closer look at this formidable tool.

Our team of E-Learning designers love the features of Articulate Storyline 1 because it is effortless to use, has a strong tracking and reporting functionality, simple integration of interactivity and rich media and content means that it is immediately publishable across a wide range of devices.

So what’s different about Storyline 2?

Whilst maintaining a similar look and feel, Storyline 2 offers the same functionality as Storyline 1 and more. On a practical note, the introduction of auto recovery means that you needn’t worry that you’ll lose any of your hard work if you experience technical difficulties with your device. The new dockable panel functionality enables you to work effectively across multiple screens and the fact it is no longer necessary to compress videos ensures that you can maintain high quality graphics and animations.

Both appearance and interactivity in Storyline 2 are better than ever before with the new motion paths, animation painter and a range of new transitions and animations. Our favourite new feature is the slider interactions which allow learners to play around with data and discover causal relationships in a highly visual and interactive format.

Storyline 2 allows you to both import questions and attribute negative scores, thus allowing you to change how tests are created and assessed.

If we’ve managed to tempt you to give Storyline 2 a go, you can try it out for free here.

Although we’re big fans of Articulate Storyline and have used it as a solution for a wide range of E-Learning needs, we know that there is no one size fits all in digital learning. For more advice on choosing the right authoring tool for you, we recommend watching our webinar: Choosing the Right Tools to Create Your Own E-Learning.

Please let us know your comments or share with others who you think may benefit from this. Follow us on twitter @aurionlearning for our latest blog articles and updates.

 

What makes a successful MOOC?

A number of multi-coloured hands reaching up to education icons.

MOOCs are the modern day marmite of the digital learning scene. We want to steer clear of all of the clichés that have already been postulated and stick to what we know best. We hope you’ll find our practical, realistic advice on delivering a successful MOOC beneficial as you make plans for your own online learning.

We think MOOCs are fantastic because they offer dramatic cost savings, a standardised level of training across large organisations and can allow people all over the world access to the leading academics in a subject.

There are three things intrinsic to a MOOC’s success:

  1. High levels of interactivity
  2. Best practice pedagogy
  3. Appropriate technology

Interactivity

Interactivity is essential in all forms and styles of learning. Learners grow and develop whenever content is delivered in a way that makes it memorable.

To inspire knowledge retention and stimulate thought amongst MOOC users, consider the following ideas:

  • Storytelling is being used across a broad spectrum of organisations because it captures the heart behind a lesson and delivers it in an entertaining way.
  • Problem-based learning can easily grab a learner’s imagination. Rather than completing a series of monotonous tick-box quizzes, learners are posed with real life problems faced by other individuals or organisations.
  • Gamification allows learners to apply knowledge and be rewarded as they progress.
  • Social learning allows a group of learners to come together to solve problems as well as give and receive encouragement. The creation of assignments to be posted on social forums creates conversation and stimulates thought amongst learners.
  • Progress tracking and instructor involvement encourages students by showing them how far they’ve come and allowing them to ask questions and receive advice when they get stuck.

Pedagogy

MOOCs present an opportunity to turn learning on its head. It is possible to design learning content in line with how the brain actually learns.

MOOCs are in a position to apply contemporary pedagogical principles and break free from the traditional and often ineffective styles of teaching that have crept their way into many organisations. By monitoring learner activity using big data, administrators can even test the effectiveness of different teaching styles.

In order to be truly successful, it is important that MOOCs do not simply copy dated models of learning from the past but are used as a forum to design new, better ways of learning. We face new challenges than ever before and require a new approach to learning.

Technology

If you’re able to successfully create a MOOC for your organisation, make sure you don’t fall at the last hurdle. When choosing an E-Learning provider, be sure to ask all of the right questions from the beginning. You’ll need to know what browsers will be able to support your E-Learning content, whether mobile devices will be supported, if the systems technology is up-to-date and whether it will require regular updates.

It’s really important to choose the right technology to support your learning goals so make a list of all the technical specifications you require before you begin to search for an E-Learning provider and you won’t have any regrets later.

Organisations all over the world are choosing to develop MOOCs because they offer possibilities and opportunities to engage with learners on a greater scale than ever before. MOOCs won’t work for everyone but if you have a restricted budget, a large learner audience to reach and are ready to adapt your learning content to make it more accessible, then a MOOC might just perfect for you.

Have you recently developed a MOOC? Please comment below and let us know what worked and didn’t work for you. Feel free to share this blog with others who you think may benefit from it. Follow us on twitter @aurionlearning for our latest blog articles and updates.

4 Types of “Problem” E-Learners and how to deal with them

In an increasingly tech-savvy and budget driven age, the potential for E-Learning is limitless. The key to a successful E-Learning strategy is buy-in by people at all levels of an organisation. Sadly, anyone who has ever delivered an E-Learning programme will know that there will always be people who find transition difficult. We’ve identified four types of E-Learners to watch out for and how to deal with them when you spot them:

Infographic representation of the blog

This infographic is available for download here.

1. The Technophobe

Who? Often, but not always, this person is of an older generation and has limited experience with technology. They are timid as a mouse around the computer and if they had their way, they would print out the whole E-Learning course and complete it manually.

How to bring the best out in them: The greatest tool at your disposal for a technophobe is buckets full of encouragement. Every time they complete a task, make them feel like a champion. User interfaces should be simple and designed intuitively, with the learner in mind. If your organisation has a high concentration of technophobes, consider introducing blended learning or providing equipment so that these E-Learners can meet in groups and help each other out with the technological side of things.

 

2. The One with Great Intentions (but not much else)

Who? This particular character is enthusiastic and excited about all of the new facts and lessons they can learn with all of the beautiful online content you have created. However, when it comes to actually completing online modules, they fail at even the first hurdle of logging in.

How to bring out the best in them: Expect that you will have to sell your learning content to them. An enthusiastic person like this one will have many different interests competing for their time. When you release a new course, create a short description that tells the learner how much of their time they will need to spend and give them two or three returns they will gain from investing their time. If you can engage this learner and get them to take part in and enjoy your E-Learning, you’ll find that their enthusiasm is infectious.

 

3. The Shortcutter

Who? This type of E-Learner is their own worst enemy. They would like all of the benefits of hard work without actually having to do any. In their constant rush to the next achievement to add to their trophy cabinet, they have little more than superficial knowledge in any particular area.

How to bring out the best in them: There are three keys to slowing down this student long enough for them to learn something. Firstly, you can make it mandatory to spend time on each page of learning. Secondly, consider integrating assessments into the learning content to identify knowledge gaps and diagnose additional learning material to fill those knowledge gaps. Last but not least, try to create spectacular E-Learning content that distracts them from racing on.

 

4. The Spoon-fed Student

Who? This individual has always consumed superior quality, highly personalised learning content, which is certainly no bad thing in itself. However, because they have always been looked after so well, they tend to lack the initiative to further explore external learning content that would supplement and improve their learning experience.

How to bring out the best in them: The first step to creating a great E-Learning experience for this student is to communicate expectations. If he/she knows from the beginning that it will be beneficial to read supplementary materials, then that will hopefully plant a seed in his/her mind. We recommend that you include regular prompts throughout your E-Learning course that refer learners to relevant websites or repositories of valuable information. Try creating a social platform for learners to communicate and grapple with difficult questions. To kick-off conversations in these online forums, you could set a project which requires students to interact. If you succeed with this type of student, you won’t only have taught them something new in your subject area, but also the value of taking initiative.

 

We’d love to hear about difficulties you have experienced when delivering E-Learning and successful techniques you have used to overcome them. Join the conversation on twitter using the hashtag #elearningwin. Follow us on twitter @aurionlearning for our latest blog articles and updates.

Yes We Can? Can Tin Can API Change E-Learning?

Business man holding tin can

There has been a lot of discussion about Tin Can API transforming E-Learning.

Let’s start by debunking the tech-talk.

What is Tin Can?

Tin Can API is a tool that provides the capability to track a learner’s progress both as they move their way through traditional, formal learning and the big, bad world of informal learning that is life.

The Need

Tin Can API is the baby of Rustici Software who responded to a tender by the Advanced Distributed Learning (ADL) Initiative of the U.S. Department of Defence.  The ADL wanted to see:

“Greater communication between systems and content types and tracking learner activity including non-linear learning experiences and social media interactions.”

Previous versions of SCORM simply weren’t keeping up.

The Reality

The latest draft standard of Tin Can is version 1.0.1. It is technically still in development albeit with a large number of high profile early adopters.

Tin Can vs. SCORM

SCORM has the capability to track the completion of learning modules, time, pass/fail rates and to report a single score.

Tin Can on the other hand has the capability to do all of the above as well as report multiple scores and detailed test results with no LMS or internet browsing required.

With Tin Can, it is possible to record learning progress within mobile apps and without cross-domain limitation. E-Learning administrators can keep complete control over their content.

Tin Can is capable of tracking serious games, simulations, informal learning and real world performance, as well as offline, interactive, adaptive, blended, long-term and team-based learning. The possibilities are endless.

What can Tin Can API be used for?

Tin Can standardises reporting like this:

Actor – Verb – Object

Actor

Verb

Object

 

I

scored

75% in an online assessment.

Mark

completed

three assignments.

Jenny

passed

level two of an E-Learning game.

It’s possible to create Tin Can API services for a wide range of tools including social media, Learning Managements Systems and a variety of learning and productivity tools.

Are we about to experience an E-Learning revolution?

Whilst it is clear that the capabilities of Tin Can API creates a myriad of new opportunities in the area of learner progress tracking, it is important to remember that tracking completion doesn’t mean we know whether learners have achieved their goals.

Learning happens in minds and comes to completion when applied in real life.

Today most organisations evaluate performance using quantitative reports and Tin Can API is a fantastic tool to communicate learning progress to decision makers.

On the other hand, Tin Can API is not able to record and communicate if real learner objectives affecting performance are being met.

It is important not to get swept away by the hype of new technology and remain focused on learning.

User-centred learning principles need to lead to new technology and not vice-versa.

SCORM has been the industry standard for some time now. It is widely used and understood by those responsible for developing E-Learning programmes. Regardless of how revolutionary the actual features of Tin Can API are, the combination of the necessity of some designers to develop a new skill and the general rule that adoption to new things is often sluggish, it may take some time for Tin Can API to create an E-Learning revolution.

In conclusion, Tin Can API is certainly a step forward from SCORM. It holds the potential to track learning progress in a more meaningful and broad-minded context.

Tin Can API is however still in early stages and as with all learning technologies, it is important to assess whether or not it meets your own organisational needs.

So whether or not Tin Can API is set to start a revolution in one thing is for sure, online learning is changing, quickly. As the old Chinese proverb says:

“Be not afraid of going slowly, be afraid only of standing still.”

If you would like some assistance with identifying your organisation’s learning and development needs, please do not hesitate to contact us.

Please let us know your comments or share with others who you think may benefit from this. Follow us on twitter @aurionlearning for our latest blog articles and updates.

E-Learning Love: 5 Questions to help you decide if a learning app is ‘The One’

It’s that time of the year again when love and romance are in the air. As we look for ways to woo our learning and development strategies, whilst delivering creative, cost-efficient and effective ways of engaging employees in workplace learning, many L&D professionals are turning to apps.

Before our romantic tendencies get the better and you get ‘carried away’,  it is important that you assess whether or not a new piece of learning technology enhances learner experience. To help you with this, we’ve compiled five questions to help you decide if your new idea for a learning app is ‘The One’.

Valentine's Day Themed Infographic displaying the five questions to determine if a learning app is "The One".

  1. Will it help reach your organisations learning objectives? Make a list of the learning results you would like to see in your organisation and what learning outcomes you can realistically expect to see if you manage to successfully implement an app
  2. Does it make content harder or easier to access? It’s important to note the demographics and characteristics of your learners. Factors like age and income will affect access to mobile devices and adoption of technology. Most learners will appreciate the simplest access routes to learning. Don’t forget to consider whether or not an app will allow you to present learning content in a way that is user-centric.
  3. Should you go for HTML5 or native app development? Opinion highly differs throughout the industry on this point. Both HTML5 and native app development contain their own problems and benefits. Danny Brown says that for those who don’t want to be held back by Apple or Google, who have the need to constantly update information and who don’t want users to download an App, the best option is to choose HTML5 app development. However, for those with one device type in mind, who are seeking the best user experience and require secure data then going native is the best option.
  4. Do you have the right skills in-house to develop an app? If you decide to build a mobile web application, you will need a developer, designer and instructional designer and if you decide to build a native app on a number of platforms you will need the same team plus additional web developers proficient in a wide range of coding languages. If you currently don’t have internal capability, that’s not to say that it is impossible to develop an app, just that you will need to look at the budget you have available to outsource the app or to train staff internally in the skills you are lacking.
  5. Do you have a plan in place for future updates and app maintenance? App development is not just a one-off task but a real commitment of the time and resources it takes to update and maintain both learning content and the technology that supports it. It is important to have both organisational buy-in and a group of individuals in place who will ensure that your app will continue to have relevant and up-to-date content.

This infographic is available to download here.

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